by Issa » Fri Dec 17, 2004
You know what the wierdest thing of the story is? I made it up along the way! I was just programming and went "ok, lets have the story go here, then here". I mean I had small ideas of what I wanted but I made it up as I go. Somehow it all came together, phew!
And no, you cant add enemies to map editor, its hardcoded into game, the X/Y coordinates, plus enemies are random based on area. But you can add monster treasure chests so when you walk on it you encounter the treasure monster.
You know what the wierdest thing of the story is? I made it up along the way! I was just programming and went "ok, lets have the story go here, then here". I mean I had small ideas of what I wanted but I made it up as I go. Somehow it all came together, phew!
And no, you cant add enemies to map editor, its hardcoded into game, the X/Y coordinates, plus enemies are random based on area. But you can add monster treasure chests so when you walk on it you encounter the treasure monster.